Relic March

A game by Peter Wallace

Five wilds. Three stages each. Better steel each mile.

Begin the march

Worn Iron Steel Silver Gilded Mythic

The road

  1. Greenmere — sun on the grass. The road runs east.
  2. Thornwood — the trees knit shut. Steel glints along the path.
  3. Cinder Caves — the dark is warm. Silver sits beside the lava.
  4. Frosthold — snow in the courtyards. Gilded steel is locked inside.
  5. Ember Spire — bridges over the fire. Mythic steel waits at the top.

Each land has three stages. A warden blocks the way east until you defeat it. Then the road opens. If your health runs out, the march ends. Your place is saved in this browser.

How to play

Each swing wears your weapon. Each hit wears your armor. When the thin bar is gone, the piece breaks. Play needs a keyboard.